Friday, September 9, 2016

The 'world's lightest' electric bike is not cheap

A company called Budnitz introduced what it says is the "world's lightest" electric bike. It's called the Budnitz Model E. It has a single speed, is made of titanium alloy, and can help riders reach up to 15mph for up to 100 miles. It's custom-made in Vermont and everything you'll need, like cables and a battery, are stuffed in the bike's rear hub.
Riders just have to have their phone mounted on the front of the bike to control its electric motor. There's also the option to include slope sensors that detect when the bike is on a hill and kicks in for extra help.
It starts at $3,950. Oh that's expensive, you say? Well Budnitz has something to say to you on its FAQ page:

Tuesday, September 6, 2016

Sony’s Signature Walkman and headphones are $5,500 of ridiculous

Like a grand old dinosaur that’s being left behind by the evolution of the tech industry, Sony is in desperate recovery mode here at IFA. The company has new phones, a rather nice pair of noise-canceling headphones, the imminent PS VR, and... a truly outlandish combo of music player and headphones that costs a mighty $5,499.98. I guess there had to be some outlet for Sony’s classic wild-eyed grandeur.
Sony’s new Signature audio series consists of the gold-plated NW-WM1Z Walkman, which weighs in at 455g (1lb) and $3,200, the $2,300 MDR-Z1R closed-back headphones, and a desktop headphone amp whose price I haven’t even dared to look up. First impressions? The portable media player barely qualifies to be called portable. This new 256GB Walkman glints beautifully under IFA’s bright lights, and its hefty case is machined to a perfect finish, but its weight is overwhelming. I simultaneously love it for its looks and hate it for its impracticality. Typical Sony, then!
The headphones are a merciful 385g (14oz) and sit very lightly on the head. Their comfort is irreproachable, but I’m a bit more dubious about the need for a four-stranded Kimber Kable to hook Sony’s two new products together. Don’t get me wrong, I’m a fan of the sheer excess on display here, but that’s the sort of thing that wears off rather quickly, leaving people with a setup that’s bulky, heavy, and not nearly mobile enough to be shown off to the maximum number of people.















All that being said, when Sony decides to build a kickass set of headphones, it usually does a pretty good job, and the Z1R do indeed sound dramatic and dynamic. Their bass response goes deep (and may be a little elevated for the sake of a more thrilling sound), while vocals come through forcefully and prominently. I didn’t listen to them long enough to draw firm conclusions, but the WM1Z plus Z1R combo was certainly not laid back — Sony says it wants you to feel the music rather than just hear it, and its tuning appears to be in the service of that goal.
I’m probably being silly in trying to assess Sony’s Signature series in the usual manner. It’s rather obvious that Sony is aiming to delight fans of its brand and its signature over-engineered opulence. Comparing these against things like the recent $999 Focal Elear misses the point of why you’d buy the Sony set. Getting Sony’s solid-copper, gold-plated Walkman along with its partnering headphones is a rather opulent approach to obtaining a matched set of audio gear. It’s the sort of thing you’d probably dedicate a room — or at least a corner — of your house to. Listening to it would be a ceremony. The UI lag (yes, the Android-based software is slow) would be like waiting for a fine wine to mature.

Sony Signature Walkman and headphones gallery
Lest you think Sony has skimped on any of the construction here, the headphones feature magnesium diaphragms with aluminum-coated edges, sheepskin ear pads, and a titanium headband. A solid block of oxygen-free copper sits beneath the gold veneer of the Walkman, which can play practically every music format, and runs for 26 hours while playing back FLAC files or 11 hours with the highest-quality DSD files.
A lot of the cost of Sony's new Signature series goes into obtaining the best materials and achieving the highest quality. But we'd be kidding ourselves if we thought that would be the reason for people to own a set. This is a pair of extravagant gadgets whose appeal resides in that very extravagance.

What to expect from Sony’s PS4 slim and Neo event

On Wednesday afternoon — just a few short hours after Apple will be making some big announcements of its own — Sony will be holding what it’s calling a "PlayStation meeting" in New York. The company says that it will provide "an update on the PlayStation business and PS4," and it’s widely expected to announce two new versions of the PS4, much like Microsoft did with the Xbox One at E3 this year: a slimmed-down variant of the current console, followed by a tease of a much bigger update.
Though nothing is official just yet, and there will likely be a few surprises, a number of recent leaks and reports give us a pretty solid idea of what will be announced onstage. The Verge will be reporting on the event live from New York, but for now, you can catch up on exactly what to expect below.

Sony has already admitted that the much rumored PS4 Neo — a more powerful version of the console — is in the works. Speaking to the Financial Times ahead of E3, Andrew House, CEO of Sony Interactive Entertainment, explained that Neo would be a more powerful version of the console, with faster processors, improved graphical capabilities, and support for 4K resolution.
That said, it’s not quite a leap to a new generation — the Neo and PS4 are expected to play all of the same games. "It is intended to sit alongside and complement the standard PS4," House explained. "We will be selling both [versions] through the life cycle."
Instead of ushering in a new generation of game experiences, Neo is meant to appeal to early adopters of tech like 4K and virtual reality. With native 4K support, games will look much better if you happen to have a very expensive 4K TV, while the improved processing power will likely make PlayStation VR games both look better and run smoother compared to the standard PS4. PSVR launches in October, and will support all versions of the PS4. It’s unclear when exactly Neo will launch, but it’s likely to be after PSVR hits store shelves, and probably in 2017.
The upgrades sound a lot like Project Scorpio, Microsoft’s impending upgrade to the Xbox One that adds similar features and will be launching next fall. Scorpio still remains mysterious, however; we don’t know what it looks like or how much it will cost. Hopefully Sony will unveil a bit more of its new console than Microsoft did.

A second, slimmer PS4

Like every PlayStation before it, the PS4 will likely be getting a good deal smaller very soon. And this isn’t just idle gossip: we’ve already seen what looks like the soon-to-be-announced PS4 slim. Images of the device first surfaced in late August, thanks to a posting on auction site Gumtree, and not long after videos began to appear online showing the device in action. (Though most were subsequently removed.

As is the case with most slim redesigns, the new PS4 doesn’t appear to be a massive change. It’s smaller and has rounded corners, but otherwise maintains the same angular look as its predecessor. The big question is whether it will have some added functionality to go along with its new look. With the Xbox One S, Microsoft not only made the console smaller and sleeker, but also added new features like support for 4K video. It even removed the pesky, bulky power supply.
Unfortunately, looks aside, early reports peg the PS4 slim as being largely the same as the base PS4 — so likely not a console that will entice you to upgrade.

A (slightly) upgraded DualShock 4

 

Alongside the leaked images and video of the slim PS4, we’ve also seen what looks to be a new version of the DualShock 4 controller. Though "new" might be overselling it. Based on what we’ve seen, the controller is identical to the previous DualShock 4, but with one slight difference: the colorful light bar is now visible from the front, so you won’t have to turn it around to see lights flash when you’re being chased by police in Grand Theft Auto.
It’s possible that there are some other changes under the hood, such as an improved wireless range, but for the most part, this looks like a slight tweak to an already solid gamepad.

A few new games

The best way to show off gaming hardware is with, you guessed it, games. And so there’s a good chance that Sony will have a handful of new, visually impressive titles that help showcase how good 4K games can really look. Just as likely is a new game or two that highlight how much better VR games run on Neo. Just what those games might be is anybody’s guess, but Sony has a huge range of exclusive franchises that could get the job done. New Ape Escape anyone?

Xiaomi will reportedly begin selling the Mi Box as soon as next month

Xiaomi will make its Mi Box available to US consumers before the end of the year — and possibly as soon as October — according to a report from TechCrunch. Back in May at Google I/O, Xiaomi showed off the latest version of its Mi Box, a 4K set-top box that runs on Android TV. The Chinese company announced that it would make the Mi Box available in the US, but didn't give out an actual date.







 The Mi Box comes with a quad-core ARM processor, 8GB of storage, built-in Google Cast support, and can playback 4K video at 60fps. There's also a gaming controller that you can use to play games on the Android-powered device. The report also states that the Mi Box will likely come in under $100, which may give it a leg up on more expensive set-top boxes like the Roku 4 and Apple TV. Whether or not Xiaomi can garner a fraction of the name recognition of its competitors to make a dent in the holiday quarter is another question altogether.

The glowing green liquid in this Razer–Maingear gaming PC probably won't kill you

Ridiculous gaming computers are nothing new. After all, half the fun of building a small supercomputer that can simulate entire universes is decking it out in glowing lights and swooping chrome accents. The R1 Razer Edition is a recently announced desktop team-up between Razer and Maingear — two of the most well-known gaming hardware companies — and it definitely fits the traditional "over-the-top" bill.
Give other people the impression that your gaming PC is highly radioactive
The most important thing I can tell you about the R1 Razer Edition is that the higher-end models include what Maingear refers to as "fully custom handcrafted liquid cooling," which is apparently assembled by hand by a single man in New Jersey. The cooling comes in the form of a series of bubbling tubes filled with glowing liquid that Maingear claims is simply distilled water, but I assume is far more likely to actually be the ichor of an eldrich god, the radioactive runoff of a Cold War-era space station, or Nickelodeon green slime that likely gives the computer excellent performance at the cost of giving other people the impression that your gaming PC is highly radioactive.

Available as a customizable build, the R1 Razer Edition starts at $999 for the most basic (read: boring) model, but can easily be amped up with the inclusion of the aforementioned custom cooling system, glowing LED lights, and bespoke power supply cable sleeves. The actual breakdown of the partnership comes down to Razer supplying the case design and Chroma lighting systems, while Maingear adds the hardware know-how for actually building the PC.
The R1 Razer Edition starts at $999 for the most basic, boring model
And of course, all the actual computer parts can be selected to your specification, with options for RAM, different graphics cards, processors, LED color, coolant color, power supply, motherboard, and more. The most expensive build I could cobble together topping out at about $13,618.99 for a computer (which, at that price, should ideally be able to run a backup copy of the simulation from The Matrix.)
The R1 Razer Edition can be ordered from Maingear's website, with computers shipping as early as the end of September, depending on the level of customization in your build. Just don't drink the coolant.

Microsoft is reportedly working on a Slack competitor

Microsoft is taking Slack head on, and reportedly doing it under the Skype umbrella. According to MSPowerUser, the software giant is developing new messaging software that closely mirrors Slack functionality. The new effort is called Skype Teams, and it promises to cater to the the same large teams and newsrooms that already use Slack every day, while also leveraging Skype’s core feature set.
Skype Teams, per MSPowerUser, looks very much like Slack, in that it features both channels and private messaging for groups, as well as file-sharing and fun things like emojis and GIFs:

In addition, the new service will feature Threaded Conversations, where users can respond directly to a comment a la Facebook threads. Users will also be able to start video chats both within channels and in private messages.
Microsoft has already released a Slack competitor in its overhauled SharePoint app, which launched this past spring. That app brought the 15-year-old service into the mobile era, allowing users to manage content and documents on the go. But with Slack currently at a $3.8 billion valuation, Microsoft is wise to push hard to stay relevant when it comes to team productivity.

Bragi’s new wireless earbuds are simpler and a lot cheaper

One of the first companies to venture into the world of making truly wireless earbuds has revealed a second generation product. Bragi, the company that turned $3.3 million of Kickstarter funding into the Dash, just announced a new pair of wireless earbuds simply called the Headphone. The Headphone is based on the Dash in many ways — the new earbuds sport the same size, overall design, and basic function — but they're cheaper and much simpler. Bragi will sell the Headphone in retail channels for $149 this November, but you can preorder them starting today for $119.
You can use the Headphone to take or make phone calls and activate your phone’s voice assistant, they allow for basic streaming music playback (though there's no onboard storage this time around), and they swap the Dash's touch controls for physical buttons. The Headphone has the Dash’s audio pass-through feature, where you can hear the outside world in your headphones, but there’s no fitness tracking, and the carrying case doesn’t recharge the earbuds when you stow them away. As Bragi CEO Nikolaj Hviid put it to The Verge: “the Headphone is a racing bike, where the Dash is much more like a Formula 1 car.”

The benefits of taking the Dash and dumbing it down a bit are threefold, and the first is that dramatic price cut. (Backers of the Dash Kickstarter will also get an extra $20 off, bringing the price down to $99.) Second, the Headphone will be capable of squeezing twice the life — six hours — out of the same 100 mAh battery found in the Dash. Third, the Bluetooth connection between the earbuds and your phone should be stronger, according to Bragi.
Better battery life and a lower sticker price seem like luxuries compared to the prospect of an improved (or even reliable) Bluetooth connection. Tenuous Bluetooth connections are the problem that has most consistently plagued the first generation of truly wireless earbuds. It’s the kind of problem that kills the whole idea of the product in the first place, but it was one that startups were willing to roll with if it meant beating the likes of Jabra, Samsung, or even Apple to market.
Bragi was no exception. While the company went out of its way to replace the Bluetooth connection that syncs the two earbuds together (it chose a hearing aid technology called Near Field Magnetic Induction instead), Bragi still used Bluetooth for the phone-to-earbud connection. This led to hiccups in the audio streaming during my time with the Dash, especially when the phone was in my pocket or out of the line of sight. Hviid says that Bragi was able to use everything it learned from the Dash about this problem to fix the experience on the Headphone, but we’ll have to get our hands on the new product to make that call for ourselves.

The other problem Bragi ran into with the Dash was production delays. Bragi says that the Headphone is supposed to start shipping in early November, but Hviid told me that the company isn’t starting production until October — a tight turnaround, even for a company with one product under its belt.
In addition to the Headphone, Bragi also announced another firmware update to the Dash today. The company promises that this update — version 2.1 — will improve the accuracy of the Dash’s heart rate tracking, as well as improve the Bluetooth connection. It follows the 2.0 update issued this past summer, which made the Dash louder and allowed for better fitness tracking. With 2.1, Hviid said the company has been working for months to work around the consequences of having a lot of radios in a very small headset. “All of these components, it’s a huge amount of components, and they disturb the Bluetooth range,” Hviid said. “But most people will see remarkable improvements with 2.1. We’re actually very proud of what we’ve done.”
Hviid was careful to note that customers shouldn’t expect software updates like these for the Headphone. “The Dash is a computer, the Headphone is a headphone,” he said.

Spacecom is seeking $50 million or a free flight from SpaceX after Falcon 9 explosion

SpaceX may be on the hook to compensate Space Communication Ltd. for the satellite that was destroyed during the explosion of a Falcon 9 rocket — either with a free trip or $50 million, according to Reuters.
The construction, launch preparation and operation of the AMOS-6 satellite, which would have been used to "significantly expand the variety of communications services provided by Spacecom," reportedly cost the company more than $195 million. The officials from the company also noted that it could also collect upwards of $205 million from Israel Aircraft Industries, which built the satellite. SpaceX hasn’t said what kind of insurance it purchased for the rocket, or what that insurance might pay for, Reuters reported. SpaceX wasn’t immediately available for comment.
The satellite would have been used to provide wireless connectivity to parts of sub-Saharan Africa
Had the satellite been launched this weekend, it would have been used to provide wireless connectivity to parts of sub-Saharan Africa, as part of Facebook’s Internet.org initiative. The tech company had partnered with Eutelstat Communications to help deliver the service.
Spacecom has been hit hard by the loss of the satellite, "with its equity expected to decline by $30 million to $123 million." That’s not all — an acquisition of Spacecom by Beijing Xinwei Technology Group required the launch of the satellite to go off without a hitch. "In a conference call with reporters, Spacecom's general counsel Gil Lotan said it was too early to say" whether Xinwei was still interested in buying Spacecom.

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Michael Kors' giant Access smartwatches are here for your fashion needs

Michael Kors has announced the availability of its new smartwatch line, dubbed Access. The new smartwatches, which were originally teased earlier this year, run Android Wear and come in two styles. The "Dylan" is a sporty style targeted at men, while the "Bradshaw" is all-metal and designed for a female audience. Both watches are big and chunky, much like Kors’ analog watches, and start at $350. Unlike with many other smartwatches, there is no discernible difference in size between the men's and women's versions.
The big pitch for the Access watches, which otherwise share the same functionality as many other Android Wear watches, are their customizable watchfaces. The various faces are designed to mimic the analog designs on other Michael Kors watches, and can be customized with a variety of colors right on the watch itself. It’s even possible to have the watch switch to a different face at a set time of day, so you can easily match your day and night outfits. The company says there are hundreds of possible combinations between the display face, color, and sub dials.
The Dylan and Bradshaw are also designed to mimic the look of Kors’ other watches, and are thus larger and heavier than many other Android Wear watches. Otherwise, they share technology with Fossil’s Android Wear watches: a Qualcomm Snapdragon 2100 processor, color touchscreen, speaker, 320 x 290 pixel display, and activity tracking, but no heart rate monitor.

I had a chance to demo the Dylan for a few weeks and found it to be uncomfortably large and heavy. You really have to love big watches to want to wear it all day long. The display is lower resolution and lower quality than others, and has a flat spot on the bottom. It’s not very pleasant to look at, with jagged lines and washed-out colors. On the plus side, it’s very readable outdoors. Customizing the watchfaces on the watch itself proved to be very tedious and fiddly, and I much would have preferred to do it from an app on my phone.
The Access smartwatches are available in the US, UK, and 16 other countries starting today. The company is also announcing that activity trackers, which start at $95, and additional straps for the smartwatches are available, as well.

Intel is buying the computer vision company that powers Tango and DJI's drones

ou might not have heard of Movidius — even though we said it was a chipmaker to keep your eye on back in March. It makes computer vision chips that allow devices to see and respond to the world around them. It’s a capability that Intel is increasingly interested in, so Intel is purchasing the company for an undisclosed amount.
Movidius powered the first generation of Tango devices, which consisted of Android tablets (and later phones) that were able to map their surroundings in real time using an array of specialized cameras and sensors. The company’s follow-up act was a much bigger deal: helping make DJI’s Phantom 4 drone better able to sense and avoid obstacles.

In a post about the acquisition, Movidius CEO Remi El-Ouazzane says that plan is combine his company’s expertise in on-device hardware with Intel’s cloud computing and AI. He also says that Movidius will "remain focused," and a spokesperson for Intel tells us that all of Movidius' 180 employees will be "integrated" into Intel's Perceptual Computing group.
Intel, for its part, sounds a lot like Intel in its blog post. "Computer vision will trigger a Cambrian Explosion of compute," writes Intel SVP Josh Walden. But it’s no surprise that Intel is interested in picking up a chip company that’s focused on computer vision, because Intel has had computer vision on the brain for awhile now. Intel started demonstrating sense-and-avoid drones back in 2015 and has been aggressively pushing its RealSense brand. Here’s a module for robots it showed last month, and here’s a VR headset that also does 3D tracking in space. Intel also acquired another computer vision company, Itseez, back in May.
Intel says it "will look to deploy the technology across our efforts in augmented, virtual and merged reality (AR/VR/MR), drones, robotics, digital security cameras and beyond." That’s not a small list of product categories and very few of them have proven themselves out in the mass market in a major way. But if any of them do, Intel obviously intends provide the chips that power them.

First Click: Forget the iPhone's disappearing headphone jack, what about the home button?

Let me be honest. When I first pitched this story to my editor I thought it was going to be about my dismay that Apple might be ditching the mechanical home button in the new iPhones being unveiled tomorrow — a rumor that’s been floated alongside the (more apocalyptic-seeming) disappearance of the headphone jack. But, after a little more thought on the topic, I have to admit I’m torn. If the mechanized home button is replaced, I’ll certainly miss it, but I’m beginning to realize it might also be for the best.

Multiple reports have suggested the home button as we know it will disappear with the next iPhone. Instead, they say, it'll be replaced by a static version that only simulates the feeling of being clicked using the technology found in the new MacBooks' Force Touch trackpads. (And how do those work? The short answer: magnets.)
The iPhone's mechanical home button is a part of its character
The thought of this depressed the hell out of me. I love the tactile aspect of gadgets — the clicks, taps, and snaps of buttons and switches. They give an object character and stage presence, but they’re also functional. After all, how do you know you’ve clicked something until it clicks? And while I’m no zealous Apple fan, I’ve always been certain I preferred the iPhone’s mechanical home button to the glassy touch buttons of most Android handsets.
My antagonism toward a static home button wasn’t helped by some hands-on time I had with prototype tech from a Cambridge-based company that's supposed to perfectly recreate the physical feel of buttons in glass displays using directed vibrations. The results were... not impressive. It didn't feel like a physical button was being simulated at all; it felt like the displays were just buzzing when I touched it.
More recently I tried out Force Touch in the 12-inch MacBook. It was, at least, convincing. Several times I clicked the track pad over and over as the machine powered on and off, and on each occasion I was pleasantly surprised when the immovable surface suddenly gave way under my fingertip and clicked up at me.

Verge colleagues have told me they can’t tell the difference between Force Touch and Apple's mechanical trackpads, but I think this is only because the company is clearing such a low bar. While Force Touch is able to trick your brain into feeling physical movement where there is none, it still only feels like half a click. The sensation is small and the travel is shallow. As a button it definitely feels real, but it doesn't feel good. In fact, it’s just like the 12-inch MacBook’s keyboard — mushy, unsatisfying, and a design decision Apple is just telling us to get used to.
A button’s just a button though, and there are counters to my complaints as well as arguments in favor of dropping the mechanical version. First, the Force Touch tech on the new MacBook isn’t bad, it’s just not great. Apple could probably improve upon it if it wanted. Second, although the utility of the new iPhones’ pressure-sensitive displays is hit and miss, when it works it's fantastic. For example, pressing down on the edge of the screen to access the app switcher (instead of double-pressing the home button) is something I’ve become completely dependent on using the iPhone 6S, and going digital with the home button could mean similar additional functionality, dropped in right under your thumb. Third, removing the mechanical home button would hopefully mean less broken iPhones. Not only does Apple analyst Ming-chi Kuo suggest the change could mean improved waterproofing, but broken home buttons are a factor in iPhone repairs. Any mechanical part is prone to wearing down, and the home button is no exception. Electronic waste is not a trivial issue, and I'm happy whenever changes are made to increase a device's longevity. (A counter argument: Apple is notoriously and shamefully hostile toward non-authorized repairs. A new home button might become tougher to replace.)

The digitizing of mechanical parts is not new of course, just look at the fate of the click wheel. It started off in the first generation iPod in 2001 as an honest-to-goodness spinning dial, before being replaced the following year with a capacitive version. And here’s where my preemptive nostalgia for the mechanical home button seems silly, because when I got my first iPod in the mid-2000s I never knew what the mechanical click wheel felt like and I didn't care. I didn’t know to miss it because I’d never experienced it. The capacitive version was impressive enough.
The click wheel remains well suited for music players. It’s a good way to scroll through content that's best displayed as lists — winding through artists, albums, genres, etc. It’s also a nice example of craftsmanship. It's something tactile you can feel and appreciate, as opposed to engineering ingenuity Force Touch, which is still a marvel but one that's hidden and invisible. Perhaps for these reasons, physical dials survive in high-end MP3 players like those made by Astell & Kern. Just as with mechanical keyboards, they appeal to connoisseurs, but have been phased out of the mainstream in favor of more efficient designs.
Ashes to ashes, switches to skeuomorphs
So even if the home button survives for this year’s new iPhones, they're almost certain to disappear in time, like so many other physical interfaces. We've already heard rumors that the new iPhones in 2017 won’t have a home button at all, following Jony Ive’s ambition to create a phone that looks like a single sheet of uninterrupted glass. To me, that seems even less palatable than the simple digitization of the home button, but it’s probably inevitable. That's the story of consumer tech: ashes to ashes, switches to skeuomorphs.
I’m still going to be sore about losing the headphone jack though.

Monday, September 5, 2016

Noted Apple analyst drops yet more iPhone 7 details

Spoiler alert: KGI Securities' Ming-chi Kuo, who has been predicting Apple hardware details with a high degree of accuracy for years, issued a new research note over the weekend with some information about the new iPhone days before Apple is set to reveal it.
None of the supposed iPhone 7 announcements, specs, or features would be particularly shocking in and of themselves, but together they give a solid overview of what Apple is likely to have in store. Kuo's detailed note, cited by AppleInsider, MacRumors, and 9to5Mac, certainly sees the analyst putting his cards on the table.
Here's what he expects to see at Wednesday's event:
  • Five color options. The current rose gold, gold, and silver models will remain, but space gray will be replaced by a "dark black" option and a separate "piano black" model with a glossy finish. Kuo says that supply may be limited on the piano black iPhone, with Apple possibly restricting it to higher storage tiers at first.
  • Those storage tiers will get a boost, according to Kuo: the base model will jump to 32GB, as earlier reported by The Wall Street Journal, and will be joined by 128GB and 256GB variants.
  • The iPhone 7 Plus will have 3GB of RAM, apparently to aid the performance of its dual-lens camera system, while the smaller 7 model will stay at 2GB.
  • The dual-lens camera system will be comprised of a wide-angle camera and a telephoto camera, both with 12-megapixel sensors. The combination is said to offer optical zoom-like functionality as well as "light field camera applications," which sounds like Lytro-style refocusing after the photo has been taken.
  • The phone will feature IPX7 water resistance on par with the Apple Watch, though it's not clear if Apple would advertise such a thing. The previously reported move away from a clicking home button is said to help with this.
  • No headphone jack, as you may or may not have come to terms with by now. Kuo says Apple will put EarPod headphones with a Lightning connector in the box alongside a Lightning to 3.5mm headphone jack adapter. As for what Apple will do with the space formerly occupied by the jack? It'll be taken up by a new sensor to improve the iPhone's 3D Touch experience.
  • Apple's new A10 processor could be clocked at up to 2.4 or 2.45GHz, a major jump over the A9's 1.85GHz, though power concerns could drive the final clock down a little. It will be manufactured by TSMC.
  • The device is said to have the same wider color gamut as seen in the 9.7-inch iPad Pro, which will work particularly well for photos taken with the new camera. It's not clear whether it will use the iPad Pro's True Tone technology, which matches the display's temperature to ambient light.
  • Speaking of True Tone, the camera's flash will have four LEDs — two warm, two cool.
  • The earpiece receiver will be a legitimate speaker in its own right, working with the regular speaker to provide stereo sound when the phone is held in landscape.
  • The proximity sensor will switch to laser technology.
  • FeliCa NFC support for the Japanese market, which would be the biggest news for me out of the entire list.

A 7-inch Google tablet built by Huawei could be on the way

Here’s something you might not have been expecting: alongside two new phones, it’s possible that Google will also announce a new 7-inch Android tablet very soon. According to Evan Blass, it will be released “before the end of the year,” sport 4GB of RAM, and be made by Huawei.
There hasn’t been a lot of online chatter about new Nexus tablets. But we’ve been tracking the rumors of the next Nexus phones fairly closely. In fact, we should note that it’s not even correct to call them Nexus phones anymore — the latest rumors have them named Pixel and Pixel XL. Google CEO Sundar Pichai has said that his company intends to be “more opinionated” about phone design, and that opinion could translate into using the “Google” and “Pixel” brands in lieu of Nexus.
All of that leads us to assume that whatever tablet we’re talking about here will also not be a Nexus, but instead get some other name. As for what that name will be, your guess is as good as ours. However there have been (surprisingly few) clues: Huawei took out a trademark on “Huawei 7P” earlier this year and Tech Times summarized some other tibits here — including some “hazy” speculation on possible specs. 
 
It’s been a rough couple of years for Google’s Android tablets. 2014’s Nexus 9 did not age well at all and the Pixel C was a beautiful piece of hardware crippled by bad software at launch (at least Android N has made it a more viable device). Basically, Android tablets need a comeback, because outside wild innovations like the Yoga Book, the hasn’t been much interesting happening in the space.
But for most Android users, the Platonic Ideal of an Android tablet has always been the Nexus 7: cheap, durable, decent-looking, and surprisingly pocketable. Bringing back that size with the kind of quality we hope we can expect from Huawei (which makes the Nexus 6P) could almost act as a kind of fan service.
Google is expected to hold an event on October 4th, where it could announce two phones, a Daydream VR headset, a new 4k-enable Chromecast dongle, and now — apparently — a new Google tablet. If all that comes to pass, it will be a very busy day.

Sunday, September 4, 2016

First Click: Is Google right to axe the Ara modular phone?

Wow, it’s the end of an ara at Google, Project Ara to be specific, Google’s ambitious modular phone project. I woke up this morning to the Reuters exclusive, citing Alphabet’s desire to kill the initiative in an effort to further streamline the company's hardware efforts.
Project Ara had its share of fans especially in its original interpretation, inspired by Dave Hakkens’ 2013 Phonebloks concept. A phone that could be upgraded over the years and help reduce electronic waste was so utterly Googley that it was hard not to like it. But Google’s engineers soon found that the early modular-everything design was too unrealistic to bring to market. So in May, it announced a compromised vision with an ecosystem built around an Ara frame that included non-removable components like the display, battery, CPU / GPU, memory, and sensors. It had its fans, but many more detractors, with some calling it a boondoggle and others saying the new Ara was too heavily compromised. Even Hakkens himself, voiced displeasure.

At the time, our Ara poll showed that 75 percent of those who responded would only buy Ara if it was priced the same or less than an equivalently specced iPhone or Samsung Galaxy flagship. In other words, few saw Ara’s modularity as added value.
So, assuming the story now corroborated by sources speaking to Reuters, Recode, and The New York Times is true, what do you think? Was Google right to axe the Ara phone?

Apple’s iPhone 7 announcement: what to expect

September is upon us, which in the tech world means it's time for Apple news. As it's done for the past four years, Apple is holding an event to unveil the next generation of its biggest products. This time around, it'll be held on September 7th and is expected to bring new versions of the iPhone and Apple Watch.
It should be an interesting launch. This is technically a generational leap for the iPhone, but it sounds like Apple has taken a different approach this year, with subtler physical changes to the phone. This'll also be the first time Apple has updated the Apple Watch, so we can’t depend on history to tell us what kind of changes to expect.
As always, The Verge will be in San Francisco to cover the event live. You should check back here on the 7th for our live blog and nonstop coverage. But for the time being, read on below for all the nitty-gritty details on what we're expecting to see.

iPhone 7

It's a new iPhone with a new number. That usually comes alongside a brand-new design, but this year it seems more like Apple is going to tweak its existing formula — improving things here and there and maybe laying the foundation for some bigger changes down the road. Here's the deal:
A new(ish) design: Hopefully you like the iPhone 6, because the iPhone 7 is supposed to look pretty much the same. The big difference is that it's expected to have a cleaner look, with some (but not all) of those unsightly antenna lines disappearing off the back. It's a small change, but this mockup at MacRumors suggests it could have a strong effect.
No headphone jack: This obviously isn't a new feature. In fact, it's the very opposite of a new feature. But it's turning out to be The Big Story of the iPhone 7. Apple is expected to remove the headphone jack — a standby of consumer electronics since the invention of consumer electronics — from the next iPhone, meaning all headphones will have to be wireless or connect through the Lightning port. There are certainly upsides to Lightning headphones, but there are a whole lot of downsides, too. If you have a lot of devices that work with a 3.5mm headphone jack (and who doesn’t?), you're going to have an annoying tradeoff to consider.
Possibly new Pods: Without a headphone jack, Apple will probably want to offer another way to listen to music. Rumors have been really sketchy on this front, so take this all with a grain of salt, but they point to two possibilities: the Apple will make new EarPods that terminate in a Lightning connector instead of a headphone jack, or that Apple will make wireless earbuds, supposedly called AirPods.
Another camera: It’s not for selfies. Apple is expected to add a second camera onto the back of the iPhone, which it could use to produce higher-quality photos or offer a zoomed-in view. For example, Huawei’s P9 uses a second black-and-white camera for added sharpness and detail, while LG’s G5 uses a second camera to offer a zoomed-out perspective. Bloomberg says Apple will have a twist on the latter approach, with the second camera offering a zoomed-in view.
The second camera is only supposed to show up on the larger iPhone model (the 7 Plus). But the smaller model will probably get some camera updates of its own, like image stabilization, which has been exclusive to the Plus model for the past two years.
Goodbye 16GB: I don't know that there's a new feature more deserving of a "finally!" than this. Apple is finally expected to stop putting 16GB of storage in its entry-level iPhones and instead bump them up to 32GB, according to The Wall Street Journal. That's a much more reasonable amount of space for 2016.
A clickless home button: Apple is expected to make a very subtle but very big change to the home button — it won't click in. That's according to 9to5Mac, which says the new button will be pressure-sensitive and use haptic feedback to make it feel like you're pushing it in, even though it won't physically move. It’s a trick Apple has already pulled off on some of its MacBooks.
A blacker black: If there's one good reason to buy the iPhone 7, it may be this. After years of dealing with whatever that "space gray" nonsense is, some vague rumors have suggested that Apple is going to make a black phone again. Not totally, 100 percent, wonderful iPhone 5 black. But more like what the Apple Watch Sport uses.
Everything else: You know the drill. The new iPhones will of course be faster, with new processors, maybe more RAM, and something that gets described as "magical." The removal of the headphone jack has people suggesting that the iPhone 7 could be more water resistant, though it's not clear if the phone will actually be waterproof. The phone will probably get a little bit thinner, too.
Everything not: As always, there are a bunch of other sketchy rumors that pop up but seem like they probably aren't bound to come true. This year, that includes the iPhone 7 having a dual SIM tray, a blue color option, wireless charging, or a smart connector. It's possible Apple is looking into these things, but there hasn't been a lot of evidence suggesting they're happening this year.

Apple Watch

When the keynote kicks off, it'll be almost two years to the day since Apple first unveiled the Apple Watch (though it was another eight months before it hit stores). A lot has changed about the Apple Watch in the time since — all through software — and this first hardware update is likely to reflect those changes. Namely, Apple taking a step away from the Watch as a communication device and a step toward its use as a fitness device. Here's what we're expecting:
Square as ever: There's no sign that Apple plans to significantly change up the Apple Watch's design this year. Or even next year. That said, don't be surprised if some new band options show up.
GPS: This is probably going to be the biggest new feature on the Apple Watch. And while it may not sound like much, the addition of GPS should be a real help for runners, since it'll let the Watch track them even when they leave their phone behind. Anything that makes the Watch more independent is an important step forward.
Getting faster: Normally a speed bump wouldn't be all that exciting — pretty much without fail, every new Apple product comes with a marginally faster processor than its predecessor. But that's particularly important here, since the first-generation Watch is pretty darn slow. Apple needs to do better on speed, and the updated Watch should be a start.
Everything else: Other rumors have suggested that the next Watch will have better waterproofing, a bigger battery, a barometer, and the ability to do more things over Wi-Fi — but evidence for some of those is shakier than others. One other big question is whether the Watch will have a camera. An early report from 9to5Mac last year said Apple was heading in that direction, but that's just about the last we heard of of it. Given Apple's shift away from messaging, it wouldn't be surprising if this feature got scrapped.

All the rest

Alongside the new iPhones, Apple should announce a release date for iOS 10 — probably a few days to a week before the phone launches. WatchOS 3 may roll out alongside it, but Apple could hold it back if the next Watch isn’t shipping until a later date. MacOS Sierra will likely come later as well.
There hasn't been any word about Apple planning other hardware updates for its September 7th event. But that doesn't mean for certain there won't be anything. Plenty of products are due for an update, including:
  • The MacBook Pro, which is soon expected to get a slimmer design and a touchscreen strip above the keys
  • The MacBook Air, which Bloomberg reports is being updated with USB-C
  • The iPad Pro, which was announced at this event last year
  • The iPad Air, which hasn't been updated in two years
  • The iPad mini, which was last updated after this event last year
  • The Apple TV, which had its new version announced at this event last year
But chances are most if not all of those are on hold until later, as word usually leaks out ahead of a planned unveiling. That means we could be looking at a second Apple event sometime in October or early November — or just a really, really long event come September 7th.